This is a signed copy of my paperback book. Antonia believes she is good, but when tragedy comes to San Francisco, can she find the strength and faith to cope? After his father's suspicious death, Brian spends the next five years trying to fill his shoes and hold his family together. Finally, after getting his degree, he flees to a patch of forsaken desert in Nevada to escape and be alone. Charlie Teng is the head of his family. The Teng Clan have been in the USA for five generations after fleeing Communist China. Axel and Margit Lindahl fled Sweden to escape persecution for their Christian faith after the Muslim takeover. They finish their medical training in Gainesville, Florida. Now what? The loose threads of these people's lives are about to be woven together by a dream and an adventure none of them could have ever predicted.
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Signed copies available below
Links for Terra Colony Dreamers
Kobo Ebook
(Available on Kobo Plus!)
When the world destroys your life, your faith and a dream can carry you to a place of peace.
When devastating subduction earthquakes trigger offshore landslides, massive tsunamis roar across the coastline, obliterating homes, communities, and countless lives in a matter of hours. In one afternoon of terror, everything Antonia worked for vanishes beneath the waves.
Homeless and heartbroken, she finds herself sleeping on pavement with her injured husband and other survivors, surrounded by rubble and despair. As she falls into a troubled sleep grieving for her lost family, she has a dream. It's unlike any dream she's ever experienced—vivid, and overwhelmingly real. She sees a world of breathtaking beauty, with rolling hills, crystal waters, clean air, colorful plant life, and endless possibility. The vision fills her with inexplicable peace and unshakeable conviction: this place exists, and somehow, she will go there. But is her dream a message from God, a glimpse of her future, or the desperate fantasy of a traumatized mind?
When everything you love is swept away, where do you find the courage to begin again?
Links for Training Ground
Kobo Ebook
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Disaster survivor Antonia Silva struggles to heal scars from her past, face her fears, and learn to trust again while training to survive on a new world.
Antonia Silva, a traumatized survivor, flees the ruins of San Fransisco and the abusive husband who trapped her there. She finds refuge aboard a ship bound for Portland. But this is no ordinary voyage. Her rescuers are part of the Terra Colony Project, a daring mission to settle a pristine new world light-years away. Here, in a remote corner of Oregon, colonists build a new society from scratch as a dress rehearsal for life on Terra Nova. For Antonia, the challenge isn't learning survival skills, to grow a garden, build, and survive—it's learning to trust, heal, and open her heart again.
Her fear of the unknown plagues her and she can't decide, should she live in Portland and start a new life there? Or, should she stay with the friends she's made here, take a chance on a new world, and risk losing everything again?
Disaster survivor Antonia Silva struggles to heal scars from her past, face her fears, and learn to trust again while training to survive on a new world.
Links for The Stowaways
IngramSpark Paperback
(Coming Soon!)
Kobo Ebook
(Coming Soon!)
An unlikely hero pulls off the heist of the century and must face the consequences.
Throughout his childhood Daxton’s parents threw money at him and told him, “Go have some fun.” Carpe mortem! He’s nothing more than a pampered orphan! College is abominable, except for his friends, when they escape into the alternate reality of computer games he feels in control, but reality stinks. He’s a prisoner in a golden cage.
An imprudent trip with a friend to a restaurant outside their compound, and an SATV interview with the head of the Terra Colony Project, open his eyes to a new possibility. A rover attack gives him one more reason to leave.
Captain Velasquez and Robert Greene have their work cut out for them. This group of colonists, are raw and green, many coming from horrific persecution. They need a place of peace to heal. Hopefully, the training ground in Oregon will remain a secret. They’ve got a year to teach this group the founding principles and the skills they need to make them a strong, and caring community.
An unlikely group of College kids, most from Arroyo Grande, a walled and guarded community, plot to stow away on the last colony ship to Terra Nova. An adventure and heist rolled into one.
IngramSpark Paperback
(Coming Soon!)
Kobo
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They've Made an Irrevocable Choice. Can they live with the consequences?
Daxton and his friends are caught camping in a grow room on the mid-deck of the EsCargo, the last of five colony ships headed to the Sol Minor system. The ship is already too far out. There's no way to send them back to Earth. They're stuck with the consequences of their carefully planned heist.
Not careful enough! There are eight of them, and only five empty emergency sleep pods. What will the two extra stowaways do on the fifty-year trip? Is there another way to fix this? Will they go nuts alone on the big lonely ship? Or will they discover what they're truly capable of?
They've Made an Irrevocable Choice. Can they live with the consequences?
Signed Books
Paperback Book: Throughout his childhood Daxton’s parents threw money at him and told him, “Go have some fun.” Carpe mortem! he grew up a pampered orphan! College is abominable, except for his friends. Escaping into the alternate reality of computer games gives him the illusion of control, but reality stinks. He’s a prisoner in a golden cage. An imprudent trip with a friend to a restaurant outside their safe compound, and an SATV interview with the head of the Terra Colony Project, spark an idea, a new possibility. A rover attack exposes the frightening truth of the world outside the compound. Three of the five colony ships have already launched. Endeavor leaves in a month—too soon. This has to be perfect. The EsCargo is the last ship. Will his friends be willing to stowaway, for a one-way trip across the galaxy?
Daxton and his friends are caught. After leaving the airless cargo hold, they’re found camping in a grow room on the mid-deck of the EsCargo. The last of five colony ships headed to the Sol Minor system. The ship is too far from home; there's no way to send them back to Earth. They're trapped in the consequences of their decision to stowaway.
There are eight of them, and only six sleep pods available. What will the two extra stowaways do on the fifty-year trip? Is there another way to fix this? Will they go nuts in fourteen years on the big, lonely ship? Or will they discover what they are truly capable of?





